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» » Lynda - Learning Swift Playgrounds Application Development

Lynda - Learning Swift Playgrounds Application Development

Lynda - Learning Swift Playgrounds Application Development

Lynda - Learning Swift Playgrounds Application Development
Size: 525 MB | Duration: 2h 58m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

When Apple introduced Swift, they also introduced playgrounds, a way of prototyping and playing with Swift in Xcode without compiling to a simulator or device.


When Apple introduced Swift, they also introduced playgrounds, a way of prototyping and playing with Swift in Xcode without compiling to a simulator or device. Now there's the Swift Playgrounds app for the iPad, which extends their power to a mobile, interactive environment. Playgrounds are a versatile system for app development, whether you're prototyping ideas, documenting new frameworks, or learning to code. The possibilities are limited only by your imagination. In this course, Steven Lipton explores playgrounds for Xcode and for the iPad. Find out how to use these new ecosystems to quickly write code (even without a keyboard!), debug and test at lightning speed, create interactive presentations, and build courses to teach programming concepts in a fun and interactive way. Learn what you can do with these powerful tools for prototyping, documentation, and education.




* Comparing iPad and Xcode playgrounds
* Creating and testing Swift classes and code in iPad and Xcode playgrounds
* Prototyping code
* Debugging and testing with Quick Look live views
* Using markup to interactively document code and create educational lessons
* Compiling code into playground books







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